We’ve finally seen some of what Halo Infinite‘s first-player gameplay is going to look like, and even though we’re not directly told anything, there’s a lot we can figure out for ourselves. Here, in no particular order, are five of the things that most excited me after watching the six minutes and forty-six seconds (approximately) we got to see.
Continue reading “Things I’m excited for after the Halo Infinite gameplay trailer”
Remakes and ports are a polarising talking point within the gaming community. Often bookended with throwaway comments about lazy development and dead franchises, conversations about these games consistently miss the point and overlook the facts surrounding the issue. Continue reading “Don’t Let The Past Die”
Whilst my internet was recently out for a week I did a number of things I don’t normally do: rip out & replant a whole garden, socialise outdoors with friends, and revisit countless games I thought I’d played to death. You’ll be pleased to know I’m going to be talking about the latter.
Atmosphere is the most powerful element of any story-driven game, but also the most commonly overlooked. In a world where changing game mechanics and drama over design philosophies hogs the limelight, we seem to be missing the “soul” that brings life to so many outstanding titles. Continue reading “The Power of Atmosphere”