RimWorld Console Edition was announced for Xbox One and PlayStation 4 on June 29, and is set to release on July 29, 2022 with backwards compatibility for the newer consoles. The game will feature the first DLC, Royalty, with plans for more in the future. While it hasn’t been directly said that Ideology will be coming to consoles, developer Ludeon Studios has said that “we aim to bring more of the PC content over to the console edition in the future but need to evaluate the impact on the performance of already-released content before we commit to anything further.”Continue reading “RimWorld console addition announced”
More RimWorld is coming with version 1.3, which will add some major, free features to the game. The expansion was announced on July 4, and the beta is currently playable now by changing your game settings on Steam to allow of beta updates. Along with the free update, the paid expansion “Ideology” will also be coming out with the full release of 1.3.Continue reading “RimWorld update and expansion announced”
Just in time for the birthday of Queen Victoria, the team at Paradox Development Studios officially announced it: Victoria III is coming out.Continue reading “Vikki 3 Confirmed”
Four years after the original announcement of the game, the developers of Civilization VI have announced new content for the game, coming on a monthly basis for the next year.
MIcrosoft’s next console, previously known as Project Scarlett, has been given a name: Xbox Series X. The new console has a tall, PC-like tower design, and looks to be fairly small. In an image of the console with a controller leaning against it, it appears to have a square top about controller-sized, and is a few controllers tall. While no launch date has been officially announced, we do know it will be coming out holiday 2020, so we can expect it within a year.
I’ve been excited about Phoenix Point, which launches today, for a very long time. And while I still very much am, for the last few months I’ve kind of been forcing myself to not be excited for it, all because of a fiasco that happened back in March. A fiasco called Epic.
For years, gamers have dealt with microtransactions in their favorite games – from MMOs to mobile, and more recently in triple-A titles, we’ve seen additional in-game content made to generate long term profit. Some studios and publishers have made sure not to break the first rule of selling content and have limited their offerings to cosmetics and rewards that don’t grant power to players. As such, this is normally not an issue since these purchases are entirely optional and don’t provide advantages in online play, or roadblocks to story progression.
Paradox Interactive today announced Crusader Kings III, a sequel to 2012’s grand strategy Crusader Kings II. In addition, CK2 recently went free to play and keep, and features the “Monarch’s Journey”, which offers new ways of learning the game, as well as chances to free earn cosmetic add-ons for CK3.
Outrage exploded on twitter recently after a series of announcements and leaks about a new killstreak in the popular upcoming revival of Activision title Call of Duty: Modern Warfare, developed by Infinity Ward. The title has already been the target of some criticism over their choice to include some graphic depictions of powerful moral dilemmas during wartime activities, but things have escalated. While many are split on the choices for their single-player content, the real outrage is coming from their killstreak reward system in the multiplayer portion of gameplay.
Earlier this year, Destiny developer Bungie became a fully independent company, self-publishing its own titles. One of the biggest way they’re doing this is by trying to move Destiny 2 down a more MMO/RPG path. This is a connotation they’ve shied away from in before now, preferring to call the series ‘action’ games. In turning the game into an MMO, or ‘action MMO’ as they’re now referring to it, they’re making some pretty major changes to the game.