I wrote a couple of articles for Novus last year about beginnings and endings. One was about RimWorld, and the challenge of saying goodbye to a simulated community you’ve built over many hours. The other was about Europa Universalis IV, and fighting for an achievement. After each article, I started a new run of their respective games. My RimWorld colony at the time was dying a slow death, and I couldn’t get the EU4 achievement I wanted with the country I was playing. And, while starting those new games, I started something else as well: let’s plays.
Continue reading “Quasi-let’s plays have breathed new life into my gaming”