Gaming conventions while very exciting can be terribly daunting, especially for your first time. With dozens of conventions worldwide housing hundreds of video games, thousands of attendees and only a few days to cover it all, it can be hard to know what you should be doing with your time on the show floor.
After a few years of attending conventions you begin to learn a few simple tricks and truths that will help you make the most of every show. From time management to reality checks, there’s more to these events than meets the eye. Here are a handful of tips and some advice which I’ve put together mostly from my own mistakes and experiences… Continue reading “How to Get the Most Out of Your First Gaming Convention”
I’ll be the first to tell you that the game industry is ultimately about sales and profit, and that it always has to boil down to the business side of affairs. No matter what the conversation is, whether it be the change in direction for a beloved series, the philosophy behind DLC production or the design of a new console, it always has to be about making money.
That’s not exactly a bad thing, despite the connotations. You can have a good studio culture and still have your eyes on those sales figures. In an increasingly entitled world, it’s a common expectation for development studios to do exactly what the fans want, when the fans want, as if they were a charity for the good of the gaming community rather than a business. The fact is that to continue producing the games we love, the studios have to turn a profit, and it’s very easy for fans to lose sight of that.
So what happens when a game performs well but is poorly received by its core audience?
Continue reading “Capcom’s Story of Sales vs Ratings and Why It’s So Important”